Annette’s Blog

Ten Games People Play to Control Truth (4 of 10)

Camouflage Game (Wild Goose Chase) The new forms of this game have the potential to twist truth in ways that kill ideas that matter far more than just killing the research project described in the quote below: “Hal was there only as a sophisticated untracker in groups.  Untrackers get you going down the primrose path…you feel comfortable […]

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Ten Games People Play to Control Truth (2)

The Intimidation Game (2nd of ten): The transcribed stories from the original research still describe how intimidation games scare people away from a game player’s protected “territory:” All of a sudden he flared into a defensive kind of maneuver. He lapsed into another language…It was uncharacteristic of this guy. He turned crimson.  He was saying, ‘I made the decision.

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Storytelling and UX: Separated at Birth

In 2004 I introduced my ideas about story-thinking to a bunch of design engineers who responded  “no, no, that’s design-thinking.” So I fell in love with design thinking…genuises like Dan Lockton (101 patterns for behavior change), Jan Jursa and UX Storytellers (free ebook with personal UX stories) create designs that are stories. Perhaps story thinking and design thinking are not an exact match but the steps of find/share/refine from UX,

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